The Sims 4: SimGuruGraham on Gameplay Video
Sunday, July 20, 2014 - 02:06
SimGuruGraham took his time on twitter to clarify some things that were shown in The Sims 4 Gameplay Walkthrough video.
Figured I’d chat a bit about a few things I’ve seen people discussing about today’s video…
- 1st up – there is a full world map, it simply wasn’t in our E3 build. When traveling you choose a lot from the map, not from that list.
- Party goals are optional. When you set up the party you select if you want goals to accomplish or just have fun doing whatever you want.
- The interaction queue is still there and you can queue up a bunch of stuff. The box to the left side of the Sim shows which interactions are currently happening; it can show more than one when a Sim is multitasking. Queued interactions sit above that box and then drop down when the Sim starts doing them.
- The traditional info panels are all in the bottom right corner (Aspirations, Needs, Skills, Relationship, Career, Inventory, Simology).
- I just tend to play with the UI panels minimized; personal preference. We’ve also changed the order they’re listed in since then.
A lot of the visual information that moodlets are communicating has been changed since the E3 build. For example…
- Emotion strength of a moodlet will show exact numbers instead of vague dots (easier to understand why your Sim is in their current emotion).
- The green pluses above the moodlets were swapped to a gradient fade (just wait until I try and explain what a chameleon moodlet is to you).
Thanks to Simified for putting this list together and thanks to SimGuruGraham for taking his time to explain and asnwer our questions regarding the gameplay walkthrough video.
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