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Sims News

10 Aug 2009 - 23:00

Get an inside look at The Sims 3 Celebrity Green Room backstage at the Teen Choice Awards airing tonight on Fox. We rubbed elbows with today’s hottest stars from the casts of “Twilight,” “Gossip Girl,” and “GLEE” to LA Ink’s Kat Von D and Marlon Wayans. Check out the photos!

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Also take a peek at the fun The Sims 3 décor here:

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8 Aug 2009 - 23:00

Shop Mr. Cheesy’s Hair and Clothing SALE from Friday, 8/21 through Sunday, 8/23! Huge savings on select Hair and Clothing items.

8 Aug 2009 - 23:00

Shop Mr. Cheesy’s Hair and Clothing SALE from Friday, 8/21 through Sunday, 8/23! Huge savings on select Hair and Clothing items.

7 Aug 2009 - 23:10

EA Mobile Poll closing this weekend for The Sims 3 iPhone/iPod touch game… announcing winner on Monday

The winner of the iPhone/iPod touch theme pack poll will be announced on Monday. There’s been over 16,000 votes so far! Get your vote in before it’s too late!

Take the poll

7 Aug 2009 - 23:00

Check out our interview with one of the top The Sims 2 machinima artists: BadBoy1115

Read the interview


BadBoy1115 is one of the top The Sims 2 machinima artists. This artist has mastered the art of mirroring popular music videos of various singers and pop groups with The Sims 2.

We love his work and had the privilege of interviewing him. Check it out and see how this artist became inspired to make machinima, his creative process, and some words of wisdom for aspiring artists! Also, don't forget to check out his amazing machinima on his YouTube channel:

http://www.youtube.com/user/BadBoy1115

1. How long have you been making The Sims 2 machinima?
Well, I have been making machinima for about 3 years now. I was a huge fan of The Sims 1 back in the day and got The Sims 2 right after it got out in 2004.Then I played the game for about 2 years and explored it and learned everything about it then in 2007 when I thought I was pretty much done with playing the Sims,because there was really nothing else to do, I discovered machinima a whole world of new things to try out and that is when I made my first video.

2. What inspired you to start making machinima?
As I already said, I hit a dead end in playing The Sims 2 and I wanted to find some new things to do with the game because I loved it so much. I always found movies,series and music videos really extraordinary and wondered how do people do them! I knew there was a program called Windows Movie Maker in Windows XP so I decided to try to use it. I started off by editing some random clips from the Sims and really tried to learn to use all the tools.At that time I didn't have a Internet connection so I didn't watch any tutorials, I didn't have any custom content, I didn't even know that other people were doing videos with Sims and I was really surprised when I found out later. Everything just fell into place and I learned all the basics of machinima all by my self. I guess it was meant to be.

3. Of all the machinima you've created, which are your favorite and why?
Probably my last one the If I Were A Boy video because I feel it represents everything I have learned about movie making and Sims so far,and even though I don't think it's perfect i feel proud of my self when I watch it because it looks really good.

4. You're known for making machinima that amazingly mirrors real music videos. How do you make the restrictions in The Sims 2 work to get your machinima as close to the real video as possible?
Well, I guess you have to really know The Sims 2 really well to know how to bend the restrictions at your will and of course tons of cc, a good movie making program and a good photo shop to edit the video and do the things you can't possibly do in Sims, not even with all the hacks and cheats!

5. What process do you usually go through when creating machinima? Do you draw it out on paper? Draw out storyboards?
That is exactly what I do! I usually have the whole concept for the video and the basic shots I'm going to take in my mind ,if I'm not doing a remake video,and just put it on paper to make sure I don't forget anything. If I'm doing a remake video I analyze the official video real closely and then write everything down.

6. How do you decide on what music video to make next? Are they favorite songs?
Absolutely, I only do videos for song and artists I love and that is the main reason why I don't take requests from other people no matter how many views or subscribers I would get.

7. How long does it normally take you to make one Machinima video?
It takes a very long time, due to school and endless computer problems. A minimum 3 weeks to make the sets, characters, clothes, get the right custom content, shoot and finally edit the video which is the most fun part for me.

8. How do you remedy Artists Blocks?
Even though it may seem I have them a lot, because I have only done like 8 videos in one year, I have actually never experienced one before. I am an extremely creative person and I always have tons of ideas on my mind, which I think can be a bad thing because I have a really hard time choosing which idea I'm going to do and, in most cases, I end up doing nothing and I'm back in the beginning again. But I try to focus and prioritize my ideas. Even though I never have blocks, sometimes I need some motivation to do a video, because it takes a long time to do a decent video and it you can easily get bored with the whole project, so I watch a lot of music videos and other peoples' Sims videos.

9. Is there a particular genre of Machinima that you hardly touch, but would like to make a few videos of?
For now I have only done music videos but I plan to try many different genres in the future. I would love to do a series or a short movie of some kind. I have a lot of ideas on my mind but I think all of my future projects of that sort will be mainly in the fantasy, horror, and thriller genre.

10. Many people make Machinima from other video games. What do you think is the best/fun feature about making The Sims 2 Machinima?
First of all it's because The Sims 2 is a real life simulation and people can make movies of any sort and in other games people are very much restricted to the main storyline of the game and can only expand it. But in The Sims 2 you can make and do pretty much anything you want and that's the main reason I love The Sims franchise. And also while playing other games you pretty much just follow the already ahead programed story lines but in Sims you get to create your own which is amazing!

What cheats do you use the most?
There are two cheats I always type in before I start shooting:
moveobjects (on/off) and motherlode

While I'm playing The Sims 2 and not doing any projects I like not to use cheats because all they do is spoil the fun, but in movie making the make thing so much easier.

What are you looking forward to with The Sims 3 and how it may change the art of Machinima?
The new camera moves and graphics look awesome and I can???t wait to try it out. I think it will really make a difference in the way machinima is going to look.

Any words of wisdom to any aspiring machinima artists who want to make music videos with The Sims 2?
I get a lot of emails of people asking for help and advice and I always say to them that its important to just start somewhere and know that nobody was born fully skilled. The most important thing is to practice cause with practice you grow and learn.I also advise them to watch a lot of other Sim videos and try to learn as much as they can. But the most important thing is to to it with love and passion cause it will reflect on their videos.

Can you tell us a little bit about your YouTube channel?
I created my YouTube channel in January 2008. It was right before I got my solid Internet connection and found out that there were other people that were doing Sims videos and they were posting them on YouTube. So I decided to make my first channel BadBoy1115, the one I'm using now, and uploaded my first video that I did in 2006. The next couple of months I was learning how to make better videos until finally I created and uploaded my second video which I did much more professionally. From then on things kind of took off. Right now I'm planing to expand my YouTube channel with some new features that don't involve Sims but for sure I will continue doing videos in The Sims 2 and hopefully in The Sims 3 in the future.

See BadBoy1115's machinima here: http://www.youtube.com/user/BadBoy1115

Thank you so much, BadBoy1115 for the interview!

5 Aug 2009 - 23:10

Visit The Sims 3 Store to find a variety of exclusive new Sets! Redecorate your Sims bedrooms with style and a modern touch with the Ultra Lounge Bedroom Sets for Girls, Boys and Teens! Be sure to check out the Jet Set Clothing Sets! Whether for lounging glamorously by the pool, jetting off to exotic locations, or for a night out, this his and hers collections captivates.

Visit The Store!

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The Sims 3 The Sims 3
5 Aug 2009 - 23:10

Visit The Sims 3 Store to find a variety of exclusive new Sets! Redecorate your Sims bedrooms with style and a modern touch with the Ultra Lounge Bedroom Sets for Girls, Boys and Teens! Be sure to check out the Jet Set Clothing Sets! Whether for lounging glamorously by the pool, jetting off to exotic locations, or for a night out, this his and hers collections captivates.

Visit The Store!

The Sims 3 The Sims 3
The Sims 3 The Sims 3
5 Aug 2009 - 23:00

Complete list of changes:

  • PC Only: Addressed an issue where a user was unable to uninstall The Sims™ 3 if the 1.3 update was interrupted.
  • Mac Only: Fixed a problem that prevented players from installing custom content after installing the 1.3 update. 
  • After getting promoted in a job with a night shift the Sim will only receive the day off if their next shift starts within 8 hours.
  • Exporting and Sharing a Level 10 Gardener Sim properly maintains their special abilities.
  • Fixes to Story Progression. Babies will no longer be born to single parents. Player created or controlled households are now "protected" and will no longer be removed through "Story Progression." Warning: Story Progression will no longer remove previously player controlled Sims. Users who take control of too many Sims in the same game may experience poor performance as the neighborhood can become over populated.
  • Switching between multiple saved outfits of the same type no longer has the potential to wipe out saved outfits.
  • Waterlillies now have a smoother level of detail transition when zooming the camera.
  • Camera memory hotkeys now properly remember floor level.
  • Certain situations will now properly stop socialization and disallow asking other Sims to join.
  • Bait picker for fishing has been improved.
  • Sims no longer automatically exit the bathtub before receiving the “Bathe until Tranquil” moodlet.
  • Sims can no longer interview non-playable ghosts.
  • Addressed an issue where distant audio could occasionally be heard while the player is focused on a Sim is inside their own home.
  • Changing jobs no longer fulfills the "Meet All Co-workers" Wish.
  • Playable ghost teens and children are now properly assigned to a school.
  • Custom paintings can now be properly placed above objects that are placed up against a wall and leave enough wall space.
  • The "Call Over" Interaction is now available on seated Sims.
  • Reduced the urge for neat Sims to put away fire pits.
  • Neighbors will no longer gather to watch a burglar that hasn't yet stolen anything.
  • The "Maywood Glen" community lot is now properly classified as a park.
  • "Omni-Plant" opportunity has a higher chance of appearing.
  • Painting valued painting wishes are easier to fulfill.
  • Number of Books Read in the writing skill journal now counts number of books finished instead of the number of books started.
  • Sims will no longer attempt to use laptops when they are ungreeted visitors.
  • "Befriend All Co-workers" wish is no longer fulfilled by switching to a job with no coworkers.
  • Fixed a problem where the incorrect clothing was displayed on a Sim in the game launcher icon.
  • Harvestables on harvest ready plants will not get occasionally lost during import/export.
  • Opportunity to improve athletic skill will no longer appear when athletic skill is full.
  • "Play a Game with Sim" wish now fulfills from "Playing Foosball."
  • Sims will now get the "Witnessed Divorce" moodlet from watching other married Sims break up.
  • Stocked ponds are properly preserved when shared.
  • Sims will no longer occasionally fail to walk a path involving four or more flights of stairs.
  • A player is now able to complete the "Upgrade Audio Lite by LoFi" Wish.
  • Prevented a game freeze that occurred when placing a lot while in "Cameraman Mode."
  • Sims no longer have the rare chance of getting permanently stuck while socializing.
  • Non-player Sim autonomy now runs more quickly for Sims on screen and nearby (neighbors won't spend time standing in their front yards or not moving on community lots)
  • Fixed a rare case in which the skewer thumbnail of an NPC could disappear during a private wedding.
  • "Become Enemies with Child" wish no longer appears.
  • "Quit Job" wish will now fulfill if Sim gets a new job and is forced to quit the old one.
  • Stairs are no longer allowed to be deleted while in use.
  • Prevented a case where toddlers were allowed to escape a lot and wander freely.
  • Fixed a rare case where a toddler's teddy bear could get permanently stuck in their inventory.
  • "Clean High Chair" wish properly fulfills.
  • "SimLife Goggles" are no longer duplicated after moving.
  • The "Raid Criminals" interaction can now be properly resumed after saving and loading while it is in progress.
  • Sims will no longer get a wish to ask their husband to be their boyfriend.
  • Fix for a possible crash when disconnecting headphones during gameplay.
  • Relationships are properly preserved when merging a newly created household into an existing household.
  • "Play with Toy" wish properly fulfills when a child Sim plays with the teddy bear.
  • Fixed an error that occurred when deleting an outfit preset that a Sim was wearing.
  • Lot pricing was corrected in edit town. The price of trees and bushes is now properly accounted for. Various community lot objects no longer provide negative value to a lot.
  • "Woohoo" interaction now counts as a romantic interaction.
  • Wish to "See Child Become a Genius" now auto cancels once it is no longer possible to fulfill.
  • Sheet music can no longer be chosen from the bookshelf interactions. This prevents a situation in which Sims could no longer learn particular songs.
  • Fixes a rare case where a revived ghost could become stuck in the science lab if a household was split.
  • "Eat Food at Park" wish now fulfills properly.
  • Parents will no longer wish to "See Sim Get Married" for their already married children.
  • Kleptomaniac Sims can no longer return items currently being used by other Sims.
  • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Sim had been kicked out.
  • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Kleptomaniac Sim swiped something.
  • ATI video driver's "Adaptive Aantialiasing" option conflicts with ingame "Edge Smoothing." The combination causes visual corruption. A note has been added to the readme encouraging players not to enable these two features at the same time.
  • Medium-sized, high quality in-game videos can now be successfully uploaded via the launcher.
  • Fixed a case where "Breakup with Sim" wasn't correctly fulfilling.
  • Fix for a case where rapidly clicking on Sim traits could crash the game.
  • Toddler's body no longer deforms when "Watching TV" after "Learning to Talk."
  • Sims can now use "Charming Introduction" on Sims invited over to a home lot.
  • Gardening skill gain no longer continues if gardening channel viewing is interrupted.
  • Child Sims no longer deform after "Watching a Concert."
  • Eating specific prepared meals no longer has an impact on an unborn baby's gender.
  • Fixed a hang that could occur when moving away from a house with harvestable plants growing on it.
  • Merge household bed and fridge requirements are no longer enforced on lots that are being abandoned.
  • Fixed a problem, where through specific timing, objects could become unusable if the game is saved while they are being placed in a Sim's inventory.
  • The Sims 3 is now properly categorized as a game in the Windows Vista Games Explorer.
  • A selected object in buy or build mode now stays attached to the cursor as the player scrolls the camera with the direction keys.
  • Fences no longer occlude sound.
  • Terrain enclosed by walls and a roof is now properly lit.
  • Puddles will properly conform to uneven terrain.
  • Prevented problematic routing behavior that occurs when replacing an object mid route.
  • Corrected various grammar and spelling mistakes.
  • Deleted screenshots no longer remain listed in the launcher.
  • "Dance Together" and "Tutor Sim in Skill…" no longer appear on Sims at inappropriate times.
  • "Non-hydrophobic" Sims will no longer panic while swimming.
  • The Magic Gnome text notification now displays the proper icon.
  • Exposed floor tile edges have changed in color.
  • Fixed a problem where counters would occasionally turn black while selecting certain objects in build mode.
  • Fixed a rare instance where at map level the bulldozer tool could leave a blue hole in the ground.
  • The option to "Adjust Tree Detail" now properly displays a "Restart Required" message.
  • "Spying on the Cuisine" opportunity can now be fulfilled by selecting to "Eat Outside" at the Bistro.
  • Refreshing doors no longer causes them to lose their front door status.
  • A child that ages to a teen will no longer receive the wish to "Talk about New Job."
  • "View" interaction will not be duplicated when placing objects on the "Nearly Perfect Pedestal."
  • Up arrow can now be used when placing a house from the library.
  • A faint line is no longer visible on the heads of babies.
  • Fish are no longer duplicated in the fridge when moving homes.
  • All dfc-gorilla (update installer) messages will now appear properly translated.
  • Fix for a rare case in which a Sim could be teleported to an invalid location if the game was reloaded while they were "Changing Outfit."
  • Fixed a problem where bulldozed lots were not being properly lit at map level.
  • Sims who run into obstacles placed directly in front of them, no longer get stuck.
  • Babies and Toddlers will no longer be left alone if the household is split up or merged through edit town, a babysitter will be called.
  • Fixed a rare case in which a Sim remains on the wrong lot after moving.
  • Guitar Skill level 10 text notification no longer mentions purchasing new songs from the bookstore.
  • Fixed a rare case where the social worker's vehicle could be left behind on a lot.
  • Korean GRB rating is now available to use in Windows Parental Controls.
  • The Sims 3 now supports more than 2000 concurrent save games.
  • Custom Music will no longer be assigned as a favorite randomly.
  • Fixed a rare case where "Accept" would be unavailable in Create-A-Sim after undoing while accepting a Sim from "Play with Genetics."
  • Children Sims will no longer attempt to knock over blocks at the same time.
  • Fixed child animation when putting away the birthday cake.
  • Fish no longer appear on dry ground of lots that have been coverted to residential lots .
  • Bulldozing a lot with collectable spawners no longer destroys the spawners.
  • A family with only a toddler is no longer allowed to be saved to the library.
  • Placing small objects on the front slot of the dresser will no longer block the dresser from being used.
  • Sims no longer fail to view decorative objects placed on a fireplace mantle.
  • Sims now build relationship through the "Tutor" interaction.
  • Fixed a minor error that occurred while loading a game where the dresser was in use.
  • Fix for misaligned water effects on a particular sink.
  • "Likes Work" moodlet is now properly removed if "Workaholic" trait is changed or removed.
  • Purchasing "SimLife Goggles" now fulfills the "Buy Video Game" wish.
  • Canceling the installation of a queue of downloaded items now works properly.
  • "Collection Helper" is properly displayed when picked up in buy mode.
  • Fixes some cases of objects being improperly assigned type in the launcher.
  • The player can no longer delete a tombstone that is being used by a ghost.
  • Fixed a rare routing failure that could happen when attempting to route to an enclosed object on an inactive floor.
  • Televisions no longer play video after they are burned or broken.
  • Under certain circumstances, Sims will now choose smarter lot entry locations.
  • "Amateur Olympics" Opportunity notification now mentions event times.
  • Sims can no longer "Try for Baby" with the Grim Reaper.
  • Fixed a rare case where a Sim could start painting but the canvas was not visible.
  • Fixed a rare case where the police cruiser could be left in front of the police station.
  • "Sabotage" interaction is now available under more conditions.
  • Deeds will now stack in the inventory and a "Collect All" interaction can be used on them.
  • The Riverview download now displays the proper size for the entire duration of the download.
  • Fix for children playing improper animations when trying to cook.
  • Fixed an error that occurred when removing the moodlet manager from the inventory of a Sim that was in the process of using the moodlet manager.
  • "Upgrade Object" wish correctly filters out gates.
  • Various premade Sims downloaded from the exchange are now sorting into the correct age catagory.
  • Buildings will keep the appropriate lights when zooming in and out at nighttime.
  • Fixed a very slow memory leak triggered by the "Fertilize" interaction.
  • Adding support for the NVIDIA Ion.
  • Roofing is now visible on low end Intel video cards.
  • Replaced a duplicate hat style for elder females.
  • Game speed no longer affects the playback of audio stings.
  • NPC's automobiles are no longer purged from inventory.
  • Added support for the NVIDIA GeForce GTS 250.
  • Mac Only: Custom Content, Screenshots or video added to Documents/User/Electronic Arts/The Sims 3/… while the game is running will now show up in the Launcher.
  • Mac Only: The Mac version of The Sims 3 now supports Shader Model 3.0 graphics features. (excluding the NVIDIA GeForce 7300GT and 7600GT cards)
  • Mac Only: The high lighting quality Sim shader has been enabled in Create-A-Sim.
  • Mac Only: Added a warning message upon attempting to delete a downloaded world (Riverview) that associated save files will be lost.
  • Mac Only: Enabled depth texture support (shadows) on all supported video cards.
  • Mac Only: The user interface is no longer improperly displayed in ingame reflections.
1 Aug 2009 - 23:00
The Sims 3 World Adventures

The Adventure is Near...
Take your Sims on the adventure of their lives with The Sims 3 World Adventures. Guide your Sims to acclaimed fortune—or potential doom. Take your Sims to exotic destinations to hunt for hidden treasures. Uncover new skills, experience new personality traits and garner rewards, if your Sims succeed. Explore ancient tombs in the pyramids of Egypt, master martial arts in the Far East, and discover rich culture and famous landmarks of France. Adventure is on the horizon — what will your Sims discover?

FEATURES

  • Accept challenges, find treasures, discover what’s lurking in hidden caves and more.
  • Explore famous landmarks in China, Egypt, and France.
  • Learn new skills like photography and pursue new opportunities.
  • Meet new Sims from exotic locations and share their cultures.
  • Customize your Sims homes with new styles & artifacts from their adventures.
  • Get $10 worth of free SimPoints for The Sims 3 Store, and additional online features to be announced.
The Sims 3 World Adventures The Sims 3 World Adventures The Sims 3 World Adventures
1 Aug 2009 - 23:00
The Sims 3 World Adventures

The Adventure is Near...
Take your Sims on the adventure of their lives with The Sims 3 World Adventures. Guide your Sims to acclaimed fortune—or potential doom. Take your Sims to exotic destinations to hunt for hidden treasures. Uncover new skills, experience new personality traits and garner rewards, if your Sims succeed. Explore ancient tombs in the pyramids of Egypt, master martial arts in the Far East, and discover rich culture and famous landmarks of France. Adventure is on the horizon — what will your Sims discover?

FEATURES

  • Accept challenges, find treasures, discover what’s lurking in hidden caves and more.
  • Explore famous landmarks in China, Egypt, and France.
  • Learn new skills like photography and pursue new opportunities.
  • Meet new Sims from exotic locations and share their cultures.
  • Customize your Sims homes with new styles & artifacts from their adventures.
  • Get $10 worth of free SimPoints for The Sims 3 Store, and additional online features to be announced.
The Sims 3 World Adventures The Sims 3 World Adventures The Sims 3 World Adventures

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